-
Looking for efficient workflow with Premiere and Photoshop for hand drawn overlays
Hello,
I just recently made the move from Sony Vegas to Premiere Pro, because I was hoping for a great Photoshop and Premiere integration, but I can’t figure out how to be more efficient.
So in my videos I heavily rely on overlays to highlight certain parts – circles, add notes, point an arrow at something, etc. which I draw by hand with a graphics tablet.
What I did in Vegas was: copy current preview screen, paste in photoshop, add new layer and draw something over it. Save the layer to a .png file, have that folder open and drag the file onto the timeline. That was fairly quick.
Example result: https://youtu.be/gL45bjQvZSU?t=4m05s (at 4:05)
But I struggle with Premiere. Quickly opening a file in Photoshop from Premiere works, but I’m working on an empty file and I don’t see the current version of the preview. So I first have to create a screenshot from that or something. And also working with psd files as combined layers works great, but having 100 psd files for one video is slow – unfortunately I can’t simply use one psd file and access the single layers as a resource (at least not if I constantly want to add new layers).
Any advice on how I could do this efficiently or point me to a good tutorial is highly appreciated!
Thank you,
MichaelSome contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.