Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity › Forums › Adobe After Effects › Long scene keying/tracking

  • Long scene keying/tracking

    Posted by Adam Frost on November 26, 2013 at 2:31 pm

    Hello guys. Just finished up watching a load of tutorials on blood spatters etc and some light keyframe and tracking.

    I have a scene (several in fact) that are roughly a minute long each. It’s a one vs one swordfight with no cuts. The camera pans along X,Y and Z a lot as it tracks the fighters. Is there a way to set a tracking grid to the floor so I can place and track blood spots? I heard that it can be done in an actual recording session by placing reference points. This, however, is rendered game footage, so any difference? I feel this a a lot of work, but hell, I’m going to dive right in anyway

    Roland R. kahlenberg replied 12 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Roland R. kahlenberg

    November 28, 2013 at 6:05 pm

    You’ll need a 3D Camera Tracker – use either AE’s built-in 3D Camera Tracker or the Camera Solver in mochaAE V3.1 or mochaPro. Of course it is required that the floor has track-able regions.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE/ACI

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy