I’m finishing a 90 minute HD show that was cut using multicam with three cameras. Pretty straight forward stuff, 4 tracks of audio and very little layering. Source media was DVCPROHD 720P/59.94 plus some HDV 1080i/29.97 stuff.
I started the render tonight and my machine started with a 2 day estimate, now an hour later it’s down to 24 hours. Still seems pretty long for this length show and a simple timeline.
I have a Mac dual quad core 3 ghz, 10 GB ram, & a Kona 3 card. HD is an older xserve raid.
Most of the show has been color corrected and it is in ProRes HQ so maybe I’m just expecting too much.
Any opinions? It’s also been crashing frequently during operations that have never before been a problem, or at least since the days of OS9 & FCP2.
[Jim Watt]” Still seems pretty long for this length show and a simple timeline.”
I’ve been experiencing very long render times especially with Motion files. I’ve posted on the Cow to find many others are having render issues as well. I’ve contacted Apple Canada as well as AJA but no real solutions yet.
I have done all the latest upgrades to OS and Pro Apps and that seems to have made some of my render problems even worse. My shows are all in Uncompressed 10 bit so I was really hoping that ProRes would be the answer but by the sound of your problems ProRes doesn’t help.
I think the issues are in the programing and Apple will have to figure them out.
I concur. I have been sending info to Apples Tech Support for the last 2 weeks to address the dramatic rendering slowdown of embedded Motion 3 projects in FCP6. Its almost to the point of making the programs unuasable to me. I will be testing the Software Update to see if there is any change, but it has not been mentioned in any of the Apple Software Update Notes so I will not be surprised if rendering is still problematic.
I loaded the updates and see a little increase in speed, but when I just tried to render a 90 minute timeline in ProRes, that was mostly rendered except for about a dozen 5 second Motion titles, the program crashed.
I’ve been getting a lot of crashes when I try to render. Of course have sent reports to Apple, but who knows where they go?
This is a 3 camera multiclip sequence, & when I finished editing yesterday I tried to put dissolves in by dragging the timeline to the overwrite with transition window in the canvas and it would repeatedly crash. The only way I could get it to work was by doing 20 or so clips at a time & I have 10 gigs of Ram, so that shouldn’t be an issue.
It seems if you render in small bits it works, but who needs that?