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Long Live Skeumorphism
Not gratuitous skeumorphism, I’m referencing a point that Oliver P made in the Lightworks thread regarding his preference for a Focusrite filter’s GUI vs a Logic filter’s GUI, and David L’s preference for “flat and minimal”
If an interface makes something innately more understandable and immediate for a user then it’s a successful interface.
If an interface makes for a more pleasant creative experience, it’s a successful interface.We’re not robots and we’re not digital, we’re people increasingly doing things digitally that we many of us used to do in an actual 3D environment.
Many, not all creative people thrive on their creative environment – their creative space both literally and figuratively.I’ve spent a lot of time and money making the creative people around me feel inspired.
I’ve designed and built elaborate creative environments for us to work that have nothing to do with the work itself – from historically renovating a 19th century facility or building a replica one room schoolhouse complete with steeple for meetings and presentations..At the very essence of creativity is what inspires and conducts it. If I plug a Strat into an overdrive pedal, I love that it looks exactly like it looked when I was onstage looking down at the stomp box below me. I love that my Focusrite compressor looks just like it did in my 24 track analog room and works that way.
It’s so important to me that a few years ago when MOTU came out with their newest upgrade and changed the GUI to an almost unusable bright white everything, I took a couple of days to figure out how to get inside the design package and create my own mixer and controls complete with appropriately colored segmented VU meters, real faders and pan knobs etc. and color combinations that set off the important data the way a well constructed console would.
Motu certainly realized the importance when another MOTU member began offering a range of new GUIs to users, and one of their big additions in the next upgrade was the first user selectable GUIs with a broad choice of design and color schemes.
At the heart of it all, we produce creative products and as such, our creative environments and interfaces can have profound impact on our work. I say, take a “whatever makes you happy while you create” approach to the design of all things.