-
Lock a free-run HDMI source to sync?
This is actually a “do I need to do this, and if so, how?” question, but that all wouldn’t fit in the subject line.
So, I’m preparing to build a setup that will let me ingest both digital video from an Xbox 360 dev console (no HDCP on HDMI output) and digital surround audio (via a Dolby DP564 decoder, since the Xbox 360 annoyingly only supports encoded surround formats on output). My plan to do this was essentially:
Video: Xbox 360 -> HDMI out -> AJA HA5 converter -> HD-SDI -> AJA FS1
Audio: Xbox 360 -> TOSlink out -> Dolby DP564 -> 3x BNC AES -> AJA FS1
And then link the two together (with any necessary delay, which I believe is an FS1 feature, correct?) at the FS1 by embedding the AES audio into an HD-SDI out into my KONA LHi.
My worry, in this scenario, is that I’m shuttling digital audio around without any sync/word-clock between devices. Am I going to experience problems with this? And, if so, is there a way to deal with that? Can the FS1 lock a free-run incoming source to tri-level reference on the output side (which could also be used to lock the audio at the DP564 via AES word clock)? Obviously I can’t lock the Xbox itself to sync. Or am I over-thinking this and no sync is actually required at any point in the chain?
Also, I realize this setup is a bit overkill, though to be fair I can’t find any other way to convert the DD audio to an uncompressed digital out. If upper management balks at the cost involved (even a used DP564 seems to go for around $2,500 if you can find one), I’ll likely scale back my plans to run the TOSlink out of the Xbox into a high-quality home theater processor and just dump the line-level analog outs into the MOTU 828mk3 I’m planning on buying, and just run the HDMI video directly into the KONA.
In fact, that brings up a side question: anyone have experience with ingesting audio from a device other than the KONA while capturing video live (Capture Now) in FCP?