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  • Liquid Effect

    Posted by Caleb Armstrong on March 28, 2007 at 7:49 pm

    What I’d like to do is to have one layer that will be my “liquid” layer. Then, an empty object will drop into the “liquid” and act as a sponge; the “liquid” layer will gradually be “sucked up” into the object.

    Is there any advice that anyone could give me on how to achieve this effect? Thanks in advance.

    David Bogie replied 19 years, 4 months ago 3 Members · 3 Replies
  • 3 Replies
  • Darby Edelen

    March 28, 2007 at 8:19 pm

    [JoNuggs] “the “liquid” layer will gradually be “sucked up” into the object.”

    CC Blobbylize might be a good effect to use for this. If you use a gradient to control the effect you can achieve a pretty good thawing/liquid vaporizing/sucked into sponge look.

    Sorry I can’t provide more details/settings right now but I’m working on a project of my own, only have time to give you a general idea =/

  • Caleb Armstrong

    March 29, 2007 at 12:04 pm

    Thanks for the advice!

  • David Bogie

    April 1, 2007 at 3:04 pm

    Explore Mr Mercury, too. It is more advanced, has additional lighting enhancements and particle behaviors.

    These effects assume a forward timeline. Getting them to work convincingly by reverse time keyframing can be tricky because the physics don’t immediately go backwards.

    bogiesan

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