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Linking object rotation to time remap?
Hello.
I’m doing a product carousel. I have some products around Null which is in the middle of the products. I have also rendered 360° sequences of the products. Now I would like to link the Nulls rotation to the products time remap so when I rotate the Null the products will also rotate. I also need to turn the faces of the product layers so they are always towards the camera. Could somebody give me a little help with this?
Thanks
Mikko
(sorry my english, I have morning brains and it’s not working full speed)