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Linking Emitter position to parented Layers
O.k. here is my problem
i have a charakter that is connected to a Null (Null 1) that i use to animate the position of the charakter.
This Null is parented to another null (Null 2) that is using a wiggle expression, so that i have seperate control over the wiggle effect.Now i need a particle emitter that follows the whole movement, meaning both the animated position of the Null 1 + the wiggle of Null 2.
I hope it´s clear what i mean, any tips, on how to make that happen?
thank you….