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Linking cc sphere rotation to null object position.
I am creating eyes for a character using cc sphere – I want to create a way to link the eyes to a null object. Let me explain what I am looking for as an end result. I have a character with large eyes and these eyes follow an object bouncing around the screen. I want to automate this process as I need to run this animation in a 15 to 20 min loop. I was planing on using a wiggle to move the object randomly around the screen, now I just need to figure out a way to get the eyes to follow.
Thanks in advance.
johnyjb