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Linking a camera to null
I am creating a stormy scene using the psunami plugin. I am animating the view using the bobbing platform in psunamis settings. This leaves me without any camera data for use when compositing other fx in to the scene such as rain using particular. I have tried motion tracking the horizon of the sea, copying the data to give a null object position and z rotation keyframes. I then linked a camera to the null using the following expressions:
thisComp.layer(“Null 2”).transform.position
thisComp.layer(“Null 2”).transform.zRotation*-2-10
I have added the *-2 to flip the rotation. This gives a fairly good result but there is a fair bit of sliding. Im not that advanced on expressions so I was just wondering if anybody had a more effective solution or any pointers which might help.
Thanks for your help
Adam