hey, does it need to be 1:1 ratio based on rotation value, or whether you want to interpret rotation to position into a different range of values?
By 1:1, I mean interpolation where rotation literally drives xPos.
By other range, I mean interpolation, where rotation is translated into different xPos range. Lets say 0..90 degrees rotation moves layer from 180px to 540px, for example.
If anything else – just let us know.
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