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link camera moves with 2d distortion coordinates?
I’ve had trouble with this in the past, and haven’t figured out a convenient solution yet. I’ve got a bulge effect on a 3d layer, so when the camera moves, or even the layer, the position coordinates don’t move with it. Has someone figured a way to link the position coordinate for effects like this (radial wipe, ramp, etc) to the layer’s position and animate the coordinate position independently?
Jason Jantzen
vimeo.com/jasonj