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Link a shape layer to a time remap value
I tried to find a way to quickly make a character talk and find a plugin called lipsyncr. But it makes a time remap precomp that has keyframes for each mouth form. The result looks like stop motion. So since i have keyframe from that plugin in a timeremaped precomp ( for example the time is frame 1 would be a O shaped mouth, at the time of frame 2 its a closed mouth and so on) i was wondering if i can somehow translate the value of the time remap time to a shape layer so i can have interpolation between mouth positions. So if time remap time is at 0:00:00:01 i would like that the shape player has the keyframe that is at its first frame.
I hope that makes sense to someone 🙂