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Activity Forums Adobe Premiere Pro Lines not straight

  • Lines not straight

    Posted by Dan Plonsker on July 10, 2008 at 9:31 am

    I’m using basic 3d effect in PP2 with swivel of 5 degrees and Distance to image of 20.
    In the result image (rendered) the top and bottom of the scaled frame are annoyingly not straight but have small steps, apparently from the conjunction with the TV lines.
    Is there a way to fix it?
    Thanks

    http://www.danplonsker.com

    Martin Vincent replied 17 years, 9 months ago 4 Members · 11 Replies
  • 11 Replies
  • Jeff Brown

    July 10, 2008 at 2:16 pm

    I believe that’s due to Premiere’s less-than-optimal (i.e., lousy) scaling algorithms. AfterEffects (or some other compositing app) would do better for you if you have that option.

    -jeff

  • Dan Plonsker

    July 10, 2008 at 4:02 pm

    Thanks Jeff. With AE same.
    Will try another application.

    http://www.danplonsker.com

  • Martin Vincent

    July 10, 2008 at 10:04 pm

    I capture HD and output to SD, I use the over-res to zoom digitaly in my footage to make valor changes “changement de valeur” (sorry I dont know how its called in english), I zoom on faces or else. But it seems to be blurry a little is there a solution to that?

  • Jeff Brown

    July 11, 2008 at 1:28 pm

    Dan– on reconsideration, you may just be up against the relatively low resolution of video. A 5-degree swing will take horizontals to a slight angle, and if there are fine lines, they will show artifacts.
    Photoshop has pretty good scaling; try “perspective-ing” a still frame in that, and if you still see artifacts, it’s probably time to live with it or increase the swing angle in hopes of reducing the stepping.

    -jeff

  • Dan Plonsker

    July 11, 2008 at 2:03 pm

    Thanks Jeff.
    The problem is that I’m trying to have small movement with the video, from 5 to minus 5, and while changing angles it’s even worse….
    There must be a program that does it right 🙁

    http://www.danplonsker.com

  • Dan Plonsker

    July 11, 2008 at 2:06 pm

    Thanks Martin.
    I can’t have the image blured. i’ve tried the antialiasing filter,
    but it affects the whole image, not just the edges.

    http://www.danplonsker.com

  • Vince Becquiot

    July 12, 2008 at 2:45 am

    Dan,

    This is a very common aliasing problem that we face constantly, but we often don’t notice it because it’s taken care of for use automatically, by antialiasing.

    There is a way to replicate that on video edges, I use a little trick for that, and it works great.

    1- Bring in the footage in After Effects, set your perspective.
    2- Apply a mask (Layer > mask > New Shape)
    3- Set the mask feathering to 1 pixel (more pixels may be needed depending on the angle of rotation)
    4- Set the mask shape expansion to -5

    Seems simple doesn’t it ?

    You can play with settings there, the lower the resolution the more pixels you’ll need in feathering, but that should take care if it.

    Cheers,

    Vince

  • Dan Plonsker

    July 12, 2008 at 11:51 am

    Thank you Vince. your trick sure works!
    I was playing with masks in PP but with your idea AE does a much better job. It solves the problem, but with somewhat fuzzy edges (I had to set the mask feathering to 3). Anyhow, I will settle with that.
    Now I have to render it back to PP with alpha channel.
    My files are DV avi’s. Is there a way other than using a QT file?

    http://www.danplonsker.com

  • Vince Becquiot

    July 12, 2008 at 4:33 pm

    3 pixels sounds like quite a bit. If you are looking at it on a computer screen, make sure the preview is set to 100% or it will looks worse than it really is. But as I said, it depends on the source resolution.

    As export, I usually use QT animation with alpha, it should be very fast with just a mask.

    Cheers,

    Vince

  • Dan Plonsker

    July 13, 2008 at 7:29 am

    It’s going to be projected on a big screen, so 3 pixels seem like a must. QT animation is what I tried and it was OK.
    Thanks again,
    Dan

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