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Line Through Adjustment Layer with Particle World
I’m creating a background for a monitor that will be behind my presenter. I wanted to add some particles so I created an adjustment layer and set it as the last layer, just to get some movement in some of the negative space in the background. I set it up to render when I left work last night, and when I came in this morning there is a line through the screen. I’ve determined that it is an artifact from the adjustment layer, and I’m using CC Particle World that was included with the 6.5 production bundle so I don’t think that it’s a demo version but I could be wrong.
Any thoughts as to what this might be and how to get rid of it? It definitely seems related to Particle World and the adjustment layer; if I turn the adjustment layer’s visibility off, it goes away. Thanks again.