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Activity Forums Boris FX Particle Illusion Line emitter question

  • Alan Lorence

    October 1, 2006 at 12:25 pm

    Just move the points that define the line.

    Alan.
    wondertouch

  • Bill Hamell

    October 1, 2006 at 1:07 pm

    Thank you Allen,

    To get point 2 to revolve around point 1 I would start with point 2 at 0 degrees relevent to point 1 advance few frames set point 2 at 90 degrees to point 1 advance a few frame set point 2 at 180 degres to point one etc., till I get a 360 degree rotation?

    Is this correct?

    Thank you,
    Bill

  • Elvis Deane

    October 1, 2006 at 4:43 pm

    If you move point 1 over the reference point (the smaller point that appears between the two points when you create a line emitter), you can use the Angle graph to rotate point 2 around point 1.


    Elvis Deane!

    The Apprentice Magician’s Guide to particleIllusion

    The particleIllusion FAQ

  • Bill Hamell

    October 1, 2006 at 7:09 pm

    [Elvis Deane] “If you move point 1 over the reference point (the smaller point that appears between the two points when you create a line emitter), you can use the Angle graph to rotate point 2 around point 1.”

    Thank you, Elves I will give that a try. 🙂

    Bill

  • Bill Hamell

    October 1, 2006 at 7:31 pm

    Oh yeah! Elves lives! 🙂
    Thank you it worked perfectly.

    Bill

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