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Lightworks Mac Public Beta
Posted by Craig Seeman on June 10, 2014 at 1:50 amJok Daniel replied 12 years, 2 months ago 21 Members · 93 Replies -
93 Replies
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Jeremy Garchow
June 10, 2014 at 2:25 am[David Mathis] “Wait until Resolve 11 comes out. Should be very interesting.”
David, will you please make this your signature once and for all?
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Jeremy Garchow
June 10, 2014 at 2:38 am[David Mathis] “Yes. Sorry for any problems I have caused.”
It was a joke, bud. I was just joking around with you. No problems have been created in the writing of your posts!
Jeremy
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Gary Huff
June 10, 2014 at 3:52 am[David Mathis] “Wait until Resolve 11 comes out. Should be very interesting.”
Resolve 11 and Lightworks…two NLEs(-ish for Resolve at least) that everyone brings up but no one uses.
Lovely.
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David Lawrence
June 10, 2014 at 3:59 am[Gary Huff] “Resolve 11 and Lightworks…two NLEs(-ish for Resolve at least) that everyone brings up but no one uses.”
Yet.
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David Lawrence
art~media~design~research
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Lance Bachelder
June 10, 2014 at 4:37 amNope no one using Lightworks at all:
More Oscar and BAFTA winning shows than any NLE next to Avid.
I will say though, after just a few minutes of playing with Resolve 11 at Cinegear, and having owned Lightworks Pro – my money is on Resolve. I think it will become the NLE of choice for a LOT of folks in the very near future.
Lance Bachelder
Writer, Editor, Director
Downtown Long Beach, California
https://www.imdb.com/name/nm1680680/?ref_=fn_al_nm_1 -
Jeff Markgraf
June 10, 2014 at 4:39 amCan’t wait for the inevitable “Lightworks or Not: The Debate” forum.
On a related note, I was thinking while reading some of the recent threads about the idea that it takes a while to really internalize a different system (see Bill Davis, et al). As one of the resident old men here, I recalled my favorite NLE ever, the Immix VideoCube (Turbo Cube, Accom Sphere, etc.) It really worked like nothing else before or since. In many ways, FCPX feels very similar. The interface was just as quirky, and once I got used to it, I could fly on that thing like nobody’s business. But man, the Avid guys hated the thing, even as the relatively inexperienced took to it like a duck to water. I came to it from linear online, so I had few preconceptions about non-linear editing. Amusingly, when I first got a Final Cut legacy system (v.1, back when you had to render a dissolve), it took me a couple of days to stop trying to make it work like a Cube and let it do its thing! At least by then I had Avid as a reference.
One thing it had in common with Lightworks is the custom controller. The Cube controller had a jog wheel with a bunch of customizable buttons. The wheel was used as you would expect it to be used, but also for changing the value of certain parameters. For example, add a fade to the in-point of the clip on the B-roll track by holding one button and moving the wheel. All could be done one-handed. The visual on the clip was a ramp that expanded and contracted to match the length of the fade. (Hello, FCPX-I’m talking to you.) Really fast, very tactile and intuitive. Plus limited audio faders, All on one controller. When used in conjunction with the keyboard, it was a very elegant solution. Much like I expect the Lightworks controller system to be.
A bit OT for this thread, perhaps, but it’s A-Roll track was much like the Primary Storyline, and the B-Roll track acted much like the connected clips. Cut your A-roll, add B-roll on top, fade in and fade out the b-roll clips (i.e., dissolve) or use effects. Audio included with the video. One monitor: the actual picture monitor, which switched to show “source” clip or “record” timeline. Kinda like an online bay (or FCPX, for that matter). Plus a realtime alpha key track. “Mixdown” to comp effects, truly an artifact of the limited hardware capabilities of the day (but the only system that could output broadcast quality, full raster (720×486) video).
While the Lightworks has obvious tracks and a source/record layout, I expect it to show its film roots in a big way. And the sharing workflow sounds a helluva lot like Unity/ISIS, which would be great. Of course, the Pro version with all the codecs ain’t gonna be no $299, that’s for sure. But it sure looks interesting.
tl;dr: the more things change, the more they stay the same.
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Jeff Markgraf
June 10, 2014 at 4:41 amMaybe “Lightworks vs. Resolve: The Debate.”
What say you, Timmy?
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