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Activity Forums Creative Community Conversations Lightworks (for Mac) continues …

  • Jeremy Garchow

    January 12, 2014 at 4:46 pm

    This might have been one company that was more cautious than optimistic with Apple hardware.

    Autodesk seems to have known something.

    Adobe was going to support whatever happened.

    Avid had to keep the Mac in play.

    Final Cut Pro was most likely going to release a Windows version (kidding).

    In all seriousness, Lightworks has the least incentive to develop for Mac amidst all the uncertainty two years ago, no?

  • Walter Soyka

    January 12, 2014 at 5:32 pm

    [Jeremy Garchow] “Autodesk seems to have known something.”

    What do you mean?

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Jeremy Garchow

    January 12, 2014 at 6:05 pm

    Autodesk went forward with SMAC when the newest Mac to date was an iMac.

    Sure, when you factor in development time, perhaps it was a coincidence, but they pushed forward when the newest MacPro was a paltry refresh of the old one.

    It just seems like they might have known something the general public did not.

    /Speculation

    Jeremy

  • Walter Soyka

    January 13, 2014 at 7:22 pm

    [Jeremy Garchow] “Autodesk went forward with SMAC when the newest Mac to date was an iMac. Sure, when you factor in development time, perhaps it was a coincidence, but they pushed forward when the newest MacPro was a paltry refresh of the old one. It just seems like they might have known something the general public did not.”

    Gotcha.

    Here’s my counter-speculation.

    I think the timing is coincidence. I think they introduced Smoke for Mac because they wanted to get onto the desktop, and because it was easier to port from Linux to Mac than it would have been to port from Linux to Windows.

    The Mac Pro has never been an amazing host for Smoke, because it’s kind of new that Macs have decent graphics cards. CPU is not enormously important for Smoke, which does a lot of processing via OpenGL on a single GPU and which stores uncompressed (or lightly compressed) frames on disk.

    Smoke doesn’t support multiple GPUs, and it doesn’t even support Mavericks yet — something about changes in how textures are loaded onto the GPU in 10.9. If they knew in any detail what what was coming, I think they have a pretty funny way of showing it.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Jeremy Garchow

    January 13, 2014 at 7:34 pm

    [Walter Soyka] “If they knew in any detail what what was coming, I think they have a pretty funny way of showing it.”

    And it’s much less fun. 🙁

  • Walter Soyka

    January 13, 2014 at 8:19 pm

    [Jeremy Garchow] “And it’s much less fun. :(“

    Sorry for wet-blanketing the thread!

    Is Mavericks fun? I’m not upgrading to 10.9 (and thus FCPX 10.1 to see firsthand what all the media management fuss is about) until Autodesk supports it.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Jeremy Garchow

    January 13, 2014 at 8:31 pm

    I like Tags.

    I think the new OS feels really good, even on older hardware. On new hardware, everything feels very smooth and the OS seems pretty highly tuned.

    I am pleased, overall, with most everything so far, especially if you use most of the Apple ecosystem. All disparate Apple devices have never felt like one big device as much as they do now. It really is quite remarkable.

    There’s some weird AV Foundation hang ups, but I will continue to be an eternal optimist.

    I had to wait for Mavericks support on the SAN, so I know how you feel.

  • Walter Soyka

    January 13, 2014 at 9:32 pm

    [Jeremy Garchow] “I like Tags.”

    Looking forward to trying them. How can you actually use tags metadata?

    Be had metadata in the filesystem right a way back when, and no one has really gotten around to implementing it so brilliantly.

    This is Haiku, but BeOS did this decades ago:
    https://vimeo.com/26683171

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Jeremy Garchow

    January 13, 2014 at 9:53 pm

    [Walter Soyka] “Looking forward to trying them. How can you actually use tags metadata?”

    I think it’s still early days, but I use them as all knowing ‘folders’ without the bankers box to store them.

    I’m also able to pull multiple files I need without having to dig in to multiple folders. As along as I have tagged the files, I can click on the tag and grab files and move (or upload) them from anywhere.

    It has the metadata advantage where physical location isn’t the concern.

    Unfortunately, Tags don’t show up in spotlight, and there’s not a lot of integration between FCPX and OS Tags yet but it seems like there could be, and you can’t ripple a Tag down a folder structure.

    But even so, I like them, and I like the possibilites.

    Jeremy

  • Richard Herd

    January 14, 2014 at 6:14 pm

    Jeremy, what are you tagging and with what? Client names? Deliverables as (deliverable)?
    thanks!

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