You might want to hit the Cinematography COW with your question.
But basically:
– your talent should be far enough away from the screen that no blue light bounces back from the wall and hits them. If it does hit them, you’ll have to remove the blue, and there’s the risk that they will now match the blue of the screen in some areas.
– the wall should be lit to become an even blue from side-to-side, well-saturated so a computer will see it as pure blue with as little gray as possible.
– even if the wall is pure blue, it must be lit so the camera and AE sees it as pure blue. If it is lit darkly, it will be seen as blue-gray, and there’s a great risk that there will be some blue-gray in your talent, especially if they’re wearing jeans.
– if the far edges aren’t perfect, don’t worry – you can always draw a mask around the talent to cut out those areas, but you don’t want to have to mask too closely to the talent and animate the shape of the mask (much) as the talent moves.
– it doesn’t matter what kind of light you use, as long as it allows you to get the even light that I described.
– shoot test before you’re under the gun. Doing otherwise is foolish. If you can’t shhot a test, get someone who has shot bluescreen before, or at least, take some time beforehand and have a laptop with AE on set and try to key the footage there.
Anybody else?