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Light Fog follow up problem
Hi, a few days ago I asked about how to create a light fog in a stadium scene – and I was able to do that thanks the people in this forum – anyway utilizing fractal noise (and animating it’s evolution property over time) as a track matte for a mask in the shape of a cone I was able to make one.
Anyway my problem lies on how to make the fog gradually fade out – as it reach floor of the stadium – the light eventually weakens/fades out as it reaches the floor.
anyway here’s a link to a still image of what I did om Flickr.
https://www.flickr.com/photos/52166364@N00/175884171/
again thanks for any input/advice.
