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Light beams in water
I’m having a problem trying to make light beams in water. I want to show beams coming down from an underwater perspective. I’m using a parallel spot with either visible or volumetric light, and I’ve tried using the Noise channel but it doesnt’ give me the effect I’m looking for. I’ve also tried using a gel, with only the Transparency channel turned on, and a noise or water texture in it. With the gel applied to the light I get absolutely no effect at all. The Noise channel in the light gives me a little bit of an effect, but not very much. What’s the best procedure to show beams underwater?
I’m using Cinema 10.5 on a Mac
thanks,
Jack