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Legacy AE installation on Virtual Machine
Hi everybody, recently I had to re-open and revisit some very old AE project made with CS4, CS6 and CC2015. I normally use the latest AE version so, when I upgraded the projects to AE2023 I had many, many error warnings, which I expected, but I also tought there would be fewer and manually solvable. That is not the case. Most errors come from codec incompatibility, much related to legacy quicktime codecs like Soreson, and [not third party] plugin errors, like keylight 1.2 and similar being reset to zero.
It’s an unbereable headache to fix all this manually case by case, and maybe also pointless since I don’t really need AE2023 features on these projects, and if I need, I can always fix what I need, render and then import .exr or .dpx renders into AE2023.
So, I tried to have different AE installation on my workstation, side by side on the same OS. While there’s nothing wrong with that, it doesn’t work in my specific case because of Camera Raw: AE2023 udpdates Camera Raw and the new versions aren’t compatible with CC2015 or under. I have many RAW clips from early 2010 Red and Blackmagic that are interpreted with Camera Raw. So, no luck.
Here’s the question:
What if I use only AE2023 on my workstation and have CC2015, CS6, CS4 all installed separately on virtual machines? Is this possible? Severe performance bottlenecks wouldn’t be much problematic on these legacy projects, given the VM is set up with a program that throughputs to the GPU.
Any info much appreciated! Thanks
Workstation info: Win11, i7-13700K, DDR5 64GB, RTX 4080 Trinity OC 16GB