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  • Posted by Stu Metcalf on March 15, 2007 at 3:20 pm

    I have some footage of a dancer in a green studio. What I am looking to achieve is a ghosted trail of still frames being left behind as he dances (every 12 frames or so, for example). I really want these to be separate layers so I can move a camera around them later. I had a look at Dan’s expression for leaving a trail based on following the position movements of a master layer but in this case it is not the layer which moves but the dancer within it. Any ideas?

    Thanks

    Stu

    Robert Paynter replied 11 years, 2 months ago 5 Members · 14 Replies
  • 14 Replies
  • Filip Vandueren

    March 15, 2007 at 5:08 pm

    Trapcode’s echospace does stuff like that i think, it can create multiple copies of the same layer in 3D space with keyframeable separation etc.

    But for the basics: you just need n copies of your layer (best to precompose so it’s only keyed once), and offset them 12 frames each.
    You could do this by hand, but when you need a trail of 100 copies, it gets old 😉
    I wrote a script that does it for you:

    Download here:

    https://www.vandueren.be/forumstuff/scripts/FV_duplicate_offset.jsx

    If you need a trail of still frames, let me know, I’ll alter the script a bit to create time-remapped stills on seperate layers.

  • Filip Vandueren

    March 15, 2007 at 5:32 pm

    I made the script anyways, but I think this was indeed what you meant in the first place:

    https://wwwvandueren.be/forumstuff/scripts/FV_timetrail.jsx

  • Filip Vandueren

    March 15, 2007 at 5:34 pm
  • Stu Metcalf

    March 15, 2007 at 6:23 pm

    Hey Filip

    Thanks so much for that. Probably missing the obvious, but what parameter do I apply the expression to?

    Regards

    Stu

  • Filip Vandueren

    March 15, 2007 at 7:01 pm

    Hi Stu,

    it’s not an expression, it’s a script.
    Expressions calculate values for keyframeable properties,
    but scripts can do almost anything you can do with your mouse and keyboard, so they’re ideal for repetitive tasks like this.

    Scripts seem to be a Pro version only feature though…

    download the file to your computer, make sure the extension is .jsx

    then in the menu:
    Choose File> Scripts> Run Script File, locate and select a script, and click Open.

    You can install it into the scripts folder next to the AE application, that way it shows up directly in the menu.

  • Victor Nash

    March 16, 2007 at 2:34 am

    Where would be a great resource in learning to develop scripts. I’ve been on AEnhancers, but was looking for something more simple. Scripts are like macros, or photoshop actions correct?

  • Filip Vandueren

    March 16, 2007 at 3:01 am

    Hi there,

    scripts are indeed like macros (think applescript or VBscript)
    but nothing like step by step recorded photoshop actions, It’s much more powerfull than that.

    First of all, you should have a grasp of scripting or programming, preferably knowledge of Javascript, (or Ecmascript, Jscript, Flash ActionScript, basically all the same stuff)
    There are some PDFs on the installer CD that list the object-model of After Effects, so if you’re familiar with dot syntax and know what you’d want to do by hand, you can just look it up there.
    The syntax is usually just a bit different from the object model in motionscript (After Effects’ expressions), so that’s weird…

    Anyway, this site is invaluable:

    https://redefinery.com/ae/fundamentals/

  • Victor Nash

    March 16, 2007 at 2:33 pm

    Thanks a bunch!

  • Stu Metcalf

    March 19, 2007 at 12:46 pm

    That worked really well. Thanks very much

    Stu

  • Filip Vandueren

    March 19, 2007 at 12:49 pm

    I’d love to see the result…

    Flying round ghosted trails in 3D sounds like fun 😎

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