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  • Layering Textures?

    Posted by Justin Perinovic on June 19, 2009 at 7:27 pm

    I am wanting to know how to layer various textures on top of each other. For example something very simple: I made a gold metal texture using a Danel shader, and now I want to add glow to it. So, I made another texture that is completely transparent but with outer glow to add to it…now when I put them both on, of course, it only applies the one of them farthest down the chain.

    So how can I make it use both of them? I tried just creating a duplicate object to place in the same spot as the original and apply the glow to that, figuring it would work because it is totally transparent…instead, it decided to apply some bizzarre effect to itself that looked like a noise bump map.

    So, yeah…I’m sure it’s possible to layer textures, I just can’t for the life of me figure out how…I tried the bake texture tag and can’t figure out how it works, so I don’t know if that’s the answer or not.

    Brian Jones replied 17 years, 2 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    June 20, 2009 at 3:18 am

    Look for Mix Textures in the Help under Texture Tag: Tag Properties… But Danel is not a standard material and I don’t think it adds like normal.

    Your duplicate object with Transparency should work but the duplicate should be just a little bigger than the original object.

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