-
Layer Z position driven by luminosity value
Hi,
I couldn’t find quite what I’m looking for and hope someone can help me with this.
Is it possible for a 3D layer to get it’s Z value from a luminosity colour picker?
Here is a diagram [that is supposed] to show what I’m trying to do. The gradient layer acts as a displacement map, so depending where the pink blob layer moves around on the X and Y, it’s Z position rises and falls. Or if I animated the displacement map luminosity the blobs will rise and fall accordingly. The blobs would pick their luminosity value from their XY position – I saw something about sampleImage() that might be able do this?
Basically a bit like what you can do with trapcode form, but I want to do it on individual layers…
It boggles my brain trying to fathom how I’d go about this, so any help would be greatly appreciated.
