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Layer opacity based on proximity to a camera.
I’m trying to automate an effect, where as a layer gets within 100 pixels of a camera it begins to fade out and at say 10 pixels it disappears. It will probably fade back up when the layer passes the camera but that’s okay.
The idea is that when a camera is pushed through 3d layers they will autmatically fade out.
Any help will sure save me some time… Thanks,
Andrew Kramer