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LATLONG image for a 360 cylindrical screen
Hi, I´m working in a project which is for a 360º cylindrical screen in a museum. I made a render with spherical Latlong projection with this aspect (image below).
Does anyone knows how correct the distortion of this image. I need the full corrected frame, not the result of vr converter or similar. I hope you understand me. I tried with bulge, optics compensation, pins…. but the result is not good. Thank you very much.