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Activity Forums Adobe After Effects Large .tga sequences

  • Large .tga sequences

    Posted by Joakim Åberg on September 17, 2008 at 1:51 pm

    Hi,

    I´m doing something called fragmovie which is a movie showing alot of clips from a game you play (something like that) and I´m capturing .tga sequences from the game in 30 fps. Now, tha resolution is 1280*1024 and the images become something like 3.5mb. A sequence for about 1:30 mins becomes almost 8gb!

    A friend of mine who has done fragmovies before told me to load the sequences in virtual dub, save them as uncompressed .avi, compress them in another software and then import to AE. Now to my question, whats the best thing to do in this case? Compressed .avi works but then the source will be compressed 2 times, and I dont want that. Has anyone got an a better idea?

    Joakim Åberg replied 17 years, 8 months ago 58,918 Members · 3 Replies
  • 3 Replies
  • Joakim Åberg

    September 17, 2008 at 5:04 pm

    Hi, thanks for the fast reply. First, the will only be seen on a pc so I guess 30fps will do? Or will I have problems if I choose 30fps?

    Sounds like a good solution. I used virtual dub to make a uncompressed .avi and then compressed it to a .wmv in sorensen squeeze. It became lossless as far as I could see and the file is 90mb. So, from 8-9gb to 90mb. Do you think it will be a larger file with your solution? Because if it will be the same I´ll ofcourse use your solution since it is lossless for sure.

    I´ll use AE because I know how 🙂 I only work with motion graphics as a hobby. I can learn premiere pretty fast tho, would it be easier for me to edit this project in premiere?

    One more question. I watched the 30fps .avi and I thought it looked a bit.. laggy. It´s like when you play with 30fps, it feels laggy. You usually play with around 125fps. Now, is there a way to fake some kind of motionblur? I need a smoother movie. I hope you understand what I mean.

  • Joakim Åberg

    September 17, 2008 at 11:01 pm

    I capture the .tga sequence right from the game. Games are rendered in realtime as I�m sure you know, and you can get as many frames per seconds as your pc can handle. You usually play with above 100fps because below that, it feels laggy. I�ve no idea why that is. Anyway, the sequence is saved like screenshots from the game in 30fps per second.

    I believe it felt laggy because I hadn`t compressed it as good as I should have. I´ve tried different settings in squeeze and I have to use really high ones to get a fairly good resault.. any tip?

    Anyway. Going through virtual dub and then compress it in squeeze works fine as it looks now. Tho I should try out your solution to render it uncompressed from AE and see what the filesize will be. I�ll also consider working with premiere instead of AE.

  • Joakim Åberg

    September 18, 2008 at 5:13 pm

    Ok sorry 🙂

    I´ve been testing some render settings today and got really nice resault. I just hope that AE can handle the files I´m going to edit. If I´ll use AE that is.

    Thanks for your help

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