Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects Large Scale Flag Ripple Project

  • Large Scale Flag Ripple Project

    Posted by Cagdas Kara on July 17, 2018 at 11:49 am

    Hello to everyone.
    I’m new in the forum.
    I’m using After Effects CC 2018.
    I am working on a project on a large scale. 11520x5400px. I want to make a flag ripple at this resolution.
    I can use the “Zaxwerks 3D Flag” plugin for this. But it’s impossible to get a render at this resolution.
    Alternatively, how can I create this flag ripple at this resolution?
    Thank you for the answers.

    Cagdas Kara replied 6 years, 6 months ago 3 Members · 4 Replies
  • 4 Replies
  • Cagdas Kara

    July 18, 2018 at 2:27 pm

    Hi.
    I’m making a video for Videowall.

  • Richard Garabedain

    July 18, 2018 at 4:05 pm

    thats an expensive plugin just to make a non realistic waving flag…it just looks like a displacement map (or Glass) with the wave world effect…

  • Matthew Keane

    July 19, 2018 at 1:12 pm

    To be fair, the Zaxwerks Flag plugin can give good results for certains types of animations – try parenting a small banner to the motion-tracked movement of somebody waving their arms in the air, for example, and the material will flap back and forward in the air in a much more realistic way than other plugins I’ve played with.

    But, as the original poster points out, it’s horribly unstable at high resolutions. I just about managed to coax some 4K renders out of it for a project by tweaking the render settings until it stopped crashing, but it was still very slow. For a very high-resolution render for a video wall, I would look at either one of the particle plug-ins, like Form or Stardust, for a stylised flag, or maybe Freeform Pro, if you need something more realistic-looking.

    As Dave mentioned above, I would find out whether you actually need to deliver content at the final resolution, or whether a half-res, or even quarter-res render would be acceptable which would speed up the render times. If the display is a low-density pitch LED wall on the other side of a stadium, sometimes full-res renders are not necessary (or can be upscaled after rendering).

    Matthew Keane

    Freelancer based in Paris, France
    – Motion Graphics, Video Editing & Effects, Watchout Programming & Live Operation.

  • Cagdas Kara

    July 19, 2018 at 5:18 pm

    Dear Dave and Dear Matthew,
    Thank you for your comments.
    This resolution is unfortunately required. But we decided to make changes in the project. Because render time is forcing us.
    We will use a different and simple effect.
    But I will look at the Stardust and Freeform Pro extensions.

    Thank you again.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy