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Activity Forums Adobe After Effects Large Project – Preview and Memory leak problems?

  • Large Project – Preview and Memory leak problems?

    Posted by Dom Thompson on May 26, 2005 at 10:32 am

    Hi,

    I’m working on a large project, which is mainly compositing with little actual animation but uses allot of taga sequences of keyed footage.

    My set up is Widows XP Home – Radeon 9800xt – 2g Ram – Pentium 4 – 200g Hard Drive(which is 96% full with mostly tagas used in the project).

    During RAM preview I get these errors; “Audio Output Problem Undefined External Error (10::66)” and “OpenGL 4D :: Problem Creating The texture Object (5044::0).

    And I get these just pop up randomly;

    “Abnormal Condition (0::42)”
    “Cannot Dispose Checked Out Cached Item (58::14)”
    “Cannot Dispose Locked Routine (48::27)”
    “Disposing Non-Empty Cache (58::5)”
    “Tracked Memory Leaks Detected – Advanced 3D : 32 Bytes Leaked – Durer : 40 Bytes Leaked – OpenGL 3D : 40 Bytes Leaked (23::38)

    So basically it’s crashing out a hell of a lot and making it very difficult to work.

    Has anyone got any ideas how to rectify any of these problems??

    Thanks Dom.

    Dom Thompson replied 21 years, 3 months ago 3 Members · 4 Replies
  • 4 Replies
  • Serge Hamad

    May 26, 2005 at 11:36 am

    Hi,

    Retro or upgrade your video card driver first and see if that helps. If not then disable the OpenGl (Preferences>Previews) this should at least get you going with your project.

    Good luck.
    Serge

  • Dom Thompson

    May 26, 2005 at 12:02 pm

    Yeah, I’ve tried that route but it’s still play up unfortunately.
    Thanks for your help,
    Dom

  • Mylenium

    May 26, 2005 at 3:33 pm

    Well, get another hard drive! You’re really strangling your system if it’s 96% full. Without improving that neither your OS nor AE itself might be succesfully able to create any swap/ temporary files. I seriously think that’s the main problem here, not some graphics card related stuff. It’s also fatal to have all footage on one drive if it’s not a fast RAID – all that I/O is causing delays that might be another reason for crashes (too many file accesses choking everything up). For instance AE not being able to read your files in time would explain several of the “unable to create texture” errors. Move some of your image sequences to another drive and your situation should improve noticably.

    Mylenium

    [Pour Myl

  • Dom Thompson

    May 27, 2005 at 8:33 am

    Thanks for the advise, I’ll try and move some of the footage.

    Dom

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