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Lag Viewport When Spline is Extruded
I wanted to create a wall like this at the back. Initially, I tried using Boole and I subtracted the cloner object cylinder (made editable and connected) with a rectangular cube (made editable). It was way too lag.
Then I tried drawing a spline in Illustrator and then extruding it on C4D. I made it editable and connect all the objects. It was still way too lag.
Is there a way to solve this problem? I can’t work with the lag viewport. It even lags when I open the file. Thank you all so much in advance for the help!
