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Knoll Light Factory 2.0 (Photon Spikeball) render problem
Hi,
I’m using the Photon Spikeball from the Knoll Light Factory ver 2.0 to simulate moving ‘club lasers’ for a music video. I’m using KLF 2.0 in FCP 4.5 HD (OSX 10.4).
When applying the effect, the light looks sharp and detailed (in the canvas and viewer) but once I’ve rendered the effect the light becomes “streaky” and looks ‘low res’ – it also loses brightness and detail.
Please advise how to correct the problem
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