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Keyframing Camera Issue
I’m kind of new to C4D so hopefully this is an easy question.
I am keyframing the animation of a target camera against an arc spline. (The camera is just animating around the outside of a sphere.) So the animation works perfect to go from bottom to top of the spline. That works.
It is when I want to zoom out from the last point of animation that is not on the arc to create a slight drift. I try changing the Z value from 4750 to 4900 but it keeps snapping back to 4750. None of the keyframes are locked or out of the ordinary.
I’m guessing it has something to do with it not being on the target spline’s path, but I don’t know how to resolve this. Thanks a lot for any help.