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Activity Forums VEGAS Pro Keyframing

  • Keyframing

    Posted by Sean Klein on February 27, 2019 at 3:38 am

    Hello,

    I’ve used Vegas 10 Pro for around the last 8 years. I’ve recently decided to try and transition to Vegas 16 Pro, and noticed the key-framing is slightly different. My question is, with Vegas 10 you could edit multiple aspects of an effect and have it apply to one singular key frame (on the timeline). Is there anyway to accomplish that in newer versions, or do you need to open up each individual portion of the effect for it to apply over to the timeline?

    I personally prefer the Vegas 10 method of key-framing, but can certainly see the benefits in the new versions.

    Just a couple screenshots to hopefully clarify what I’m referring to.
    Vegas 10’s style

    Vegas 16’s style

    Sorry if this has been covered before, I just didn’t know where else to ask.
    Thank you.

    Edward Troxel replied 7 years, 5 months ago 3 Members · 3 Replies
  • 3 Replies
  • Dimitrios Papadimitriou

    February 27, 2019 at 5:27 am

    At some point some of the plugins became this way. It does offer you more control but can result in a clunkier timeline for that sort of thing. Some plugins remain all in one when it comes to key framing. I doubt it would be too much help to you but I do go through just about everything about key framing using pro 16 in this tutorial. It’s kind of long and boring though https://www.youtube.com/watch?v=8vRq7_wJgwY

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  • Sean Klein

    February 27, 2019 at 5:38 am

    [Dimitrios Papadimitriou] “At some point some of the plugins became this way. It does offer you more control but can result in a clunkier timeline for that sort of thing. Some plugins remain all in one when it comes to key framing. I doubt it would be too much help to you but I do go through just about everything about key framing using pro 16 in this tutorial. It’s kind of long and boring though”

    Not boring at all, thank you very much for that.

    I’ve got my first hour into the new layout and I feel silly as I now realize that what you said is correct. Certain plugins, specificly NewBlue ones in my case, have the “new” keyframing I refer to. However there are still some that just use the single style I referenced from SV10. That pretty much clears up what I was wondering, and it’ll just take some getting used to on my end. The optimization of 16 is pretty awesome compared to what 10 offered. Runs incredibly smooth.

    Thanks again.

  • Edward Troxel

    February 27, 2019 at 6:22 pm

    The older “DirectX” plugins require you to modify ALL settings at one time for every keyframe

    The newer “OpenFX” plugins allow each parameter to be keyframed separated so adding a keyframe to one setting does not affect another setting which is the preferred method.

    Edward Troxel

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