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Activity Forums Adobe After Effects keyframe all properties shortcut?

  • keyframe all properties shortcut?

    Posted by Anton Hannibal on August 25, 2009 at 2:54 pm

    Hey!

    I’m wondering if there is a shortcut to set a key for all prooprties on one layer?
    I’m doing character animation and this would relay speed up the prosess.

    Tanx!
    🙂

    Patrick Kelly replied 13 years, 2 months ago 4 Members · 4 Replies
  • 4 Replies
  • Anton Hannibal

    August 26, 2009 at 2:24 pm

    Only Anchor Point, Position, Rotation, Scale and Opacity!

    🙂

  • Travis Miller

    August 27, 2009 at 10:29 pm

    A
    Shift P
    Shift R
    Shift S
    Shift T

    Click the clock on top to enable the keyframes. Continue to hold your mouse button, then drag it down to the bottom clock. Voila. For the next point, do the same thing, but instead of clicking the clock.. click the diamond and drag down.

  • Stuart Elith

    August 28, 2009 at 12:13 am

    I’m pretty sure you’d be able to achieve this through a script – there’s probably a simple command that causes a keyframe to be created, so you could prepare a script that does that for each attribute, then hotkey that script so that when you do the hotkey, it runs the script and keyframes them all.

    But i haven’t got much scripting experience…

  • Patrick Kelly

    March 1, 2013 at 10:16 pm

    I know this is an old thread. But I though I should add some info to help people that might come across this thread in a search as I did.

    One way of doing this is with individual hotkeys.

    These hotkeys add keyframes at the scrubber position on the selected layer.
    Alt+Shift+T Opacity
    Alt+Shift+P Position
    Alt+Shift+S Scale
    Alt+Shift+R Rotation

    You get the idea. Just get fast at hitting all these hotkeys each time you need it.

    You could make a preset with these keyframes by dragging and dropping into the “effects & presets” window. Downside: Position presets take the x, y and z values of the original object and applies it to the target object. Meaning it will move the target object somewhere else. I haven’t had a chance to adjust the code of the preset yet. I’m sure this can be fixed.

    -!PAT!

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