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Keeping options open between Vegas and FCPX
Now that the Christmas holiday is behind me, I can answer some of the follow-up questions that were offered after an earlier post.
My wife and I are working on our first documentary. I have a new MacBook Pro quad-core i7 with a 12TB Promise Pegasus Thunderbolt RAID drive. My wife will be doing the logging and rough cut for a trailer, so I wanted to use a platform that would be the best for her while keeping my options open to select the appropriate NLE at a later date. All of my NLE experience is with SD footage on Vegas 6 several years ago. At home, I own version 11 of Vegas Media Studio Platinum. I’ve held off on spending the $500 or so for the upgrade to Pro given the gnashing of teeth I’ve heard about in this forum and Sony’s with the latest builds.
I also own FCPX/Motion/Compressor. The forums of both products, FCPX and VP11, are full of nightmare stories indicating that they are both not ready for primetime, although they reportedly work fine for a fortunate few. I want to keep my options open as long as possible with these two products, hoping that Apple and/or Sony will get their respective acts together sooner or later. This could be a dangerous assumption, so I’m not against checking out another option if it comes to that.
I archived my AVCHD 1080/24p footage on an external HD each day of shooting. Over the Christmas holidays, I figured I’d test the new Pegasus array by asking FCPX to ingest and transcode the footage to ProRes 422 HQ as ProRes Proxy. I also had FCPX analyze the footage for video and audio problems to provide some read testing. (There were early reports from first adopters that some of the disks in the Promise arrays being DOA, so I figured that this would be somewhat of a burn-in test.) All is fine with mine to date.
I’ve experimented and discovered that Vegas Movie Studio can work with both the Original Media mov file (H.264) generated by the FCPX ingest process as well as the ProRes 422 transcoded media. I’ve heard that VP11 can ingest and edit the AVCHD directly, although I haven’t tested it myself. The FCPX ingest of the AVCHD directories leveraged whatever metadata that was included in that directory structure to suture the files that the camera (Sony HDR-AX2000) split into 2GB segments. Every Vegas transition and FX I’ve thrown at the ProRes media thus far hasn’t caused a hiccup in the Preview window except for some of the 3D flips, and quick pre-renders took care of those. This was all running through the Parallels virtualization layer. I half expected it to crawl or crash. Vegas can play nice with the content I’ve already transcoded through FCPX, even though this wouldn’t represent a normal workflow. I’m assuming that if VMS can do it, then so can VP. I also opened the VMS project in the trial version of VP11 to verify that the upgrade path worked correctly.
So there’s my background on this project.
The Apple ProRes codec on Windows is supposedly read-only, so if I used Vegas to manual split, render, and name my physical “sub-clips”, I couldn’t use ProRes 422 to render the sub-clips and would need to render to another format. VMS offered Sony XDCAM as a possible candidate. If I stayed with this back assward workflow [highly unlikely] (AVCHD -> ProRes 422 -> XDCAM), would I suffer much degradation in fidelity? It seems like it would be a lot more streamlined to edit the original AVCHD archives if I used Vegas, although I’d want to run the mts files through Sony’s Content Management Utility to sew those 2GB segments back together. When I try to do this manually in the Vegas timeline, I lose a frame according to the timecode and there is an audible dropout.
I should also mention that we’re going to do a second shoot in March.
Enough rambling.
Since I’ve already paid the transcode toll, is there any benefit to staying with the ProRes media rather than work with AVCHD in Vegas?
John

