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  • Just tried out Vegas with Decklink

    Posted by Peter Corbett on April 19, 2005 at 12:52 pm

    Had a first play with Vegas 6 and Decklink. Hmmmmmm…… It’s got some nice stuff in it, but intuitive, no. There “seems” to be RT effects. Dissolves and even page turns go through in real time on the SDI Decklink output, but it is resampling or compressing or something. Not a good look. It seems a very idiosyncratic UI and would take a long learning curve. Back to Premiere for the mo.

    Peter Corbett
    Powerhouse Productions
    Australia

    Bj Ahlen replied 21 years ago 4 Members · 4 Replies
  • 4 Replies
  • Luke Maslen

    April 20, 2005 at 2:12 am

    Hi Peter,

    Thanks for your report and you’ve seen more of Vegas v6 than me 🙂

    Our drivers contain a lot of specific support for Premiere Pro and, to a large extent, we get to dictate how these features appear and behave in Premiere Pro.

    This contrasts with Vegas v6 where we don’t write any support for Vegas. We simply have an open architecture through DirectShow. The Sony folks have written Vegas v6 to invoke some of our DirectShow filters as required. This approach is nice as it means that anyone can write software to control our cards via DirectShow and if we add a new feature in to the DirectShow filters, it is available to everyone. The Sony folks have done a great job at hooking in to our cards but bear in mind that this is the first time that Vegas has been released with this support and I think you can expect a natural progression of features and refinements over time. It’s great to have a big company such as Sony adopting our DirectShow support and building it in to their products. This was the whole idea behind adding DirectShow support to the DeckLink Windows drivers and it is great to see so many developers using it, both big and small.

    Regards,

    Luke Maslen
    Blackmagic Design

  • B.j. Ahlen

    April 21, 2005 at 1:52 am

    What video format is on your timeline?

    If it’s DV, wouldn’t there be a fair amount of work for each frame?

    I’ll test with uncompressed 4:2:2 as soon as I get a chance.

  • Peter Corbett

    April 21, 2005 at 6:02 am

    It’s 10-bit Uncompressed Sony YUV Codec.

    Peter Corbett
    Powerhouse Productions
    Australia

  • Bj Ahlen

    April 22, 2005 at 12:32 am

    I never used the Sony codec for this, only BMD’s 10-bit codec which is totally outstanding.

    I thought Sony said you HAVE TO use the BMD codec with V6 right now anyway, and I suspect there’s your problem.

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