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  • Just a few questions CS3

    Posted by Jason Harris on July 24, 2009 at 3:20 pm

    Ok so we have been using CS3 now (CS4 still sucks IMHO) for a while

    We have gotten some amazing stuff out of it,

    Just a few questions

    We use LOWER THIRDS for our news coverage, most of it is created right in the title maker in CS3 but some graphics get imported as logos to make the complete picture

    When we view it on the screen it looks nice and crisp, however when we take it to the encoder the output always looks like its a bit “blurry” or not as high res, this being a graphic and not video im a bit lost

    Second my buddy has a little canon ZR40 and his video is great on cam, however the colors seem washed out when put into CS3, any way to combat that, cant really “show” you that as best as i can describe, a red shed looks less red and faded, or a green bush looks more pale,

    third

    When we output to FLV (for youtube) i have seen drastic changes in the quality in the videos with minor adjustments in CS3 output, anyone have a preferred setting that gives crisp clean video output

    we output at 720 X 480 resolution

    fourth, we send all our footage into the capture and notice it uses about a GB a minute, can we cut that down or adjust it somehow without sacrificing to much quality, we move the avi to the network but then adobe CS3 just freezes when we tell it the project avi’s are on a network drive, this software really has a hissy fit with netowrk drives, and we are running some fairly fast network specs.

    anyway to tweak that a bit

    fifth and final

    we are preparing to do a series with video clips AND photos overlayed over video and sound for a piece, is CS3 the best thing for this?

    example would be a video with sound and then the pics on another video track overlay,

    thanks for the help

    George Socka replied 16 years, 9 months ago 4 Members · 7 Replies
  • 7 Replies
  • Mark Hollis

    July 24, 2009 at 6:25 pm

    What kind of interpolation is going on in your encoder if your graphics are fuzzy? Also, are you seeing a difference between the Character Generator tool and imported logos?

    I think the ZR1 uses 4:1:1 compression in video, and to prevent it from making compression artifacts, it may be set up to reduce color. You can recompensate using color correction and I might suggest that you figure out a preset. Also check to see whether or not it is delivering low chroma on bars (if it has them). Shoot a standard color bar chart and set up color correction to compensate for anything you find abnormal. I have heard of these cameras not being low in chroma so much as pulled slightly towards blue.

    YouTube has recommended compression settings. I use Squeeze and here is my workflow:

    Make sure your video is exported to the highest quality possible.
    Open Squeeze and expand the MPEG-4 presets.
    Click the “HQ” preset and copy the preset by finding copy under the audience tab or clicking the copy icon.¹
    Set your video data rate to 4000kbps, encoding method to 2-pass VBR and resolution to 640×480 (4:3) or 640×360 (16:9).²
    Set your audio data rate to 256kbps.
    Save the preset, apply it to your video, and click “Squeeze It.”

    Using the higher resolution and data rates will ensure that your videos look great at the current high quality options and be ready for any future increases in quality or resolution offered by YouTube.

    As to your last question, that depends on what you are trying to do. I think that Adobe’s AfterEffects is better than Premiere for the Ken Burns effect.

    What if there were no hypothetical questions?

  • Jason Harris

    July 24, 2009 at 6:29 pm

    Mark

    I am assuming your referring to the product sorenson squeeze

    totally independent from premiere pro?

    as for the color issue, the video on the camera looks much MORE colorful

    its only when it comes into adobe it looks faded (i guess thats a word)

  • Mark Hollis

    July 24, 2009 at 6:37 pm

    I use Sorenson’s application because it’s always been much more trustworthy than anything else. So you’re corect. Of course, you pay extra for that kind of an encoder.

    When you say “in the camera,” are you talking about its monitor? Those color monitors never reflect reality. Can you look at it in a scope?

    What if there were no hypothetical questions?

  • Jason Harris

    July 24, 2009 at 6:43 pm

    mark

    i dont want to clutter up this forum, so i have sent you a friends request, hopefully we can use messages so i may ask you some more ?s

    thanks

  • Jason Harris

    July 24, 2009 at 6:59 pm

    mark look on your profile

    i left a note

  • Brian Louis

    July 24, 2009 at 7:10 pm

    [Jason Harris] “the video on the camera looks much MORE colorful, its only when it comes into adobe it looks faded”
    Has the cam display been checked against against the output on a calibrated monitor?

  • George Socka

    July 25, 2009 at 1:42 am

    Youtube HD requires 1280×720 unless I have overlooked something.

    4mbps is a bit more than I use because it takes too long to upload. I have gotten great 1280×720 results at 3 mbps CBR. And I have up-ressed widescreen DV within the Media encoder itself to 1280×720. Audio 128 k, even 96 for a talking head with some music intro only. Again, to keep the upload down. Youtube re-encodes eveything again anyway.

    I like to keep everything in Premiere because it elminates the quality loss and additional steps required to add something like Squeeze into the mix. Plus I dont want to spend the money. On the other hand, I have had 15 layer projects that took too long to ensode, and exported them first as DV avi files, and then created a new project to encode to h264. FWIW and applogies if boring you, latest using this recipe, is at:

    https://www.youtube.com/watch?v=vMo4ugKF8Qo

    The intro uses titler text and a logo graphic ( bottom left) over a digitaljuice background, but the graphic is just a transparent photoshop image placed on the timeline. Never found a use for importing a logo into the titler. Most of the art items are photos converted to photoshop, with PPro lens flares thrown in for good measure. I think they look pretty clean. The carving at 0:39 was keyed using Ultra

    George Socka
    BeachDigital
    http://www.beachdigital.com

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