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Activity Forums Adobe After Effects Jumpy, Stuttery Playback on Timeline and in .mov Render

  • Jumpy, Stuttery Playback on Timeline and in .mov Render

    Posted by Nick Pitcavage on September 9, 2009 at 7:11 pm

    I am having this issue with After Effects, using:
    1080
    29.97
    Progressive
    When I render the file, I use PhotoJpg at 50%

    I have about 200 photos moving from right to left, going with the lyrics of a song, during the verse. There are also rays in the background with the “Shine” effect on them playing through out the entire composition.

    There are particles during the chorus only, and text masked on during the chorus only. The particles, text and rays play fine, with no glitches or jitters, but as soon as I render the photos with the composition, it jumps, stutters and jitters.

    Does anyone have a work-around to this problem?

    I am trying various codecs and settings today to try to fix this issue.

    Steve Roberts replied 16 years, 7 months ago 2 Members · 7 Replies
  • 7 Replies
  • Steve Roberts

    September 9, 2009 at 7:48 pm

    Uh oh. Did you try searching the COW for “judder”?

    The problem may be the optical illusion of regular-shaped objects moving across the screen at a regular rate.

    Anyway, try the search.

  • Nick Pitcavage

    September 9, 2009 at 8:31 pm

    Thanks Dave and Steve, I’ve been researching this all day, and did come across the “judder” info. I am just now getting into that.

    Is there a “quick an easy” to make the objects seem smooth (to combat the judder)?

    I usually use PhotoJpg at about 65%. My final output is to a projector in an auditorium, so, quality is important, but the screens are a little more forgiving than LCD or Plasma.

  • Nick Pitcavage

    September 9, 2009 at 9:24 pm

    I see, so it comes down to finding a speed for the horizontal animation, that looks smooth on playback?

    My final output is on projector screens, via Pro Video Player, Pro Video Sync and a Spyder system. The software bundle handles .mov files and allows you to play them on a “playlist” and it allows you to arrange video creatively on multiple screens.

    https://vistasystems.net/product_tour.asp
    https://www.renewedvision.com/pvs.php

    I’m going to keep researching on this and try to find a solution.

  • Nick Pitcavage

    September 9, 2009 at 9:55 pm

    I am using 29.97 Progressive because that is the frame rate of the EX cams we shoot with.

    Maybe I am doing something wrong when I export interlaced renders, but it is always glaringly obvious that the frames are interlaced.

    I am currently exporting a version with motion blur to see if that helps at all.

  • Steve Roberts

    September 10, 2009 at 12:15 am

    Does the client notice the judder?

    … with interlacing, there’s one way to do it right (no scaling, correct field order, proper frame size, proper frame rate) and, I suppose, four ways to do it wrong:
    -scale after interlacing (get lines of varying thickness)
    – wrong field order (test in AE by opt-clicking in Proj window, then viewing with PageDn key — shouldn’t jump back & forth)
    – wrong frame size (should be 720×486 non-square PAR, 1020×1080, square PAR)
    – wrong frame rate (should be 29.97 for NTSC)

    If they look obviously interlaced to you, maybe you just have a really good eye. 🙂 Or maybe you’re not viewing it on an interlaced monitor? The latter would show a freeze-frame as a flicker, while a computer monitor would show it as “comb” lines (in AE, you’d only see them if you didn’t separate fields on import).

    Does that help?

  • Nick Pitcavage

    September 10, 2009 at 4:28 pm

    ya, it helps. the reason I see the interlacing is because I have 1080 LCD monitors. I am not sure how obvious the interlacing would be on the projector screens, projecting through HD projectors, but maybe that will be the next test.

    I can illuminate the scaling of the media, and frame rate for sure. But the frame size…? I am using 1920 X 1080.

    I will check the field order.

  • Steve Roberts

    September 10, 2009 at 9:56 pm

    Sorry — you have the right frame size at 1920×1080. Mine was a typo.

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