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  • joining points?

    Posted by Jeff Price on March 11, 2010 at 2:36 pm

    i was wondering if there is a way to connect two points (or more) just by dragging it on top of each other in cinema 4d like it does in flash or illustrator. I tried using the weld tool but that didnt work. i want to do a patch of 3 splines but i dont know how to join the ends.

    Jan Vork replied 11 years, 3 months ago 3 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    March 11, 2010 at 4:26 pm

    You can weld spline points, but only end to end. In other words, in Cinema, spline segments always have to make a continuous path. You can’t have a segment that looks like an octopus.

    In order to weld spline ends, the segments have to be part of the same spline object, which you can manage by selecting the separate splines and running the connect command.

    If you just want spline points to *appear* to be connected, i.e., in the same space, you can turn on point snapping and use the move tool. In that case you don’t have to connect the splines. You can edit multiple splines (or poly objects) at once by multi-selecting them in the object manager.

  • Jan Vork

    February 17, 2015 at 11:46 am

    Hi Adam, what do you mean by running the ‘Connect command’?
    This does not weld two anchor points to one, it only makes a single spline object of multiple splines.
    The anchor points can be still separated, even when on the exact same coordinate.

    For vertices of a mesh/polygon, the Weld command is the way to go.
    For Splines, this only works if on e of the points is a Start-point, and the other an End-point. (YThe color of the line indicates this)

    In the C4D-help, I found this:

    Splines

    In the case of splines, note that points on different segments can only be welded together truly if one is a start point and the other is an end point. Otherwise, the welded points will simply be placed at the same position; they will not be welded into a single point.

    http://www.jaydude.nl

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