Hi Adam, what do you mean by running the ‘Connect command’?
This does not weld two anchor points to one, it only makes a single spline object of multiple splines.
The anchor points can be still separated, even when on the exact same coordinate.
For vertices of a mesh/polygon, the Weld command is the way to go.
For Splines, this only works if on e of the points is a Start-point, and the other an End-point. (YThe color of the line indicates this)
In the C4D-help, I found this:
Splines
In the case of splines, note that points on different segments can only be welded together truly if one is a start point and the other is an end point. Otherwise, the welded points will simply be placed at the same position; they will not be welded into a single point.
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