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Job for 3DStroke or Particular… but which?
Hi all,
I have a job which requires me to recreate some of those oh-so-over used but ever popular 3d swirly stroke effects; now i know that this can be achieved using both particular (as described in Andrew Kramer’s light streaks tutorial) or by using 3d stroke… I just dont know which is best and deadlines are tight so any pointers up front would be great;
the strokes I need to recreate need to look like this:

they look more like 3dstrokes to me… just the smoothness of the curves, tapering etc… but I need to have some control over the paths when i animate them so I thought maybe particular would be easier?
anyway,
any pointers much appreciated,
ta
Elin
It’s all the those pesky details :p