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Jittery outline using Auto Trace. Any Alternatives?
In a nutshell, I’m trying to convert a bitmap logo animation into animated paths for an SVG animation that I can embed on a webpage.
I’m trying to use Auto Trace but the results are a bit fizzy (for lack of a better word). It’s creating noise and adding in bezier points where there shouldn’t be any, creating slightly jagged edges around points of the logo. it’s doing this each frame, giving the animation a slightly jittery outline.
For a bit of context, here’s the logo animation. The logo reveal at the end uses a matte. I figured that because the matte is black and white with clearly defined edges it would be easy for After Effects to convert to an animated path…but it seems it’s having a little trouble.
Is Auto Trace the best option for this or can anyone recommend an alternative?