Activity › Forums › Adobe After Effects Expressions › JavaScript Addtext() – How do I add a \n (“carriage return”) it the source text?
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JavaScript Addtext() – How do I add a \n (“carriage return”) it the source text?
Posted by Michael Powers on August 23, 2005 at 2:23 pmAddtext() – How do I add a \n (“carriage return”) it the source text?
eg:
activeItem.layers.addText(“Select Camera Go to: \n Layers>Transform>Auto-Orient Turn off”);
“\t” seems to work for tabbing.
Also, is there a way to access the auto-orient property via javascript?
Thnx
Mathew Kaustinen replied 19 years, 7 months ago 4 Members · 7 Replies -
7 Replies
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Filip Vandueren
August 23, 2005 at 2:30 pmMaybe \r will work instead of \n, not sure though.
Judging by the documentation, Auto-orient seems to be a feature they forgot to implementy in the Object-Model.
You might want to try adding an expression that mimics the Auto-orient behaviour. -
Dan Ebberts
August 23, 2005 at 2:33 pmI think “\r” is what you want.
As far as I know, auto orient is not accessable to scripts.
Dan
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Michael Powers
August 23, 2005 at 2:40 pmThnx for the quick responses!
I wrote a scene exporter from 3dsMax to After Effects. Right now it just writes a jsx script and then imports the entire scene via the run command: Camera, Lights, Planes, helper objects and mimics several primitives with various layers and effects(cylinder and sphere).
I have two questions:
1. Do you think there is any interest for a plug-in like this.
2. Where do I find some SDK documentation on the .aec file format (I believe the Cinema4D exporter uses this format)?
Thnx
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Michael Powers
August 24, 2005 at 2:55 pmI guess noone thinks a plug-in like this would be useful???
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Filip Vandueren
August 24, 2005 at 3:02 pmYou might want to check in the Max forum, many guys over here work on macs and many use Cinema4D.
I’m one of them 😎 , but I think that your project would be very useful for Max-users.Also, the Max / After Effects readers in this forum, porbably haven’t read this post, since it is not at all obvious from the thread-title that it’s a discussion about importing 3dsMax scene files…
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Michael Powers
August 24, 2005 at 3:05 pmexcellent point! I started working on this last year, but put it aside due to work load. Then at NAB I saw Cinema4D’s excellent impimentation of it. AE’s RPF import also leaves alot of valuable channels out as well as Camera FOV (wow that is a problem :)).
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Mathew Kaustinen
August 25, 2005 at 11:04 amMpowers,
Can’t seem to be able to pull up your user details. Please contact me at matt@boomerlabs.com when you have an opportunity.
Thanks,
Mathew Kaustinen
Boomer Labs
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