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Jagged Reflections
So my piece looks swell when I hit cmd+R but when I render, the textures (namely the reflections) get all rough and jagged. I’ve spent a good amount of time searching the forums and found various solutions for this type of problem using different render settings, phong tags, etc. However, no matter what I try, nothing has solved my problem. I’m hoping someone wouldn’t mind taking a look at the project and telling me what I’m doing wrong. I’m almost sure the problem is in the render settings…
Any help is much appreciated!
PS-Forgive me, if the project setup is a bit newbish, I’m still getting the hang of modeling and using GI