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issue with 3d layers
i have some nest 3d layers and at the highest level I have a camera move – MOST of the frames look correct but some of the frames seems to have glitches. I will try to explain
the lower comp has a bunch of buildings that are built of 4 sided photos put together like a box. the higher comp has that grid of building in it along with lots of other stuff. Then the camera moves through the building grid. Some frames it appears that parts of a couple of buildings move off of where they should be or like a couple of sides are two small. Then a frame or two later its corrects again.
Any ideas what to look for?