Is this the best way – wiggle in 2 dimensions only
I’m using a 3D Null object to lead a particles from CC Particle World and I want to wiggle in the X and Y dimensions only. If I just use wiggle() it will also alter the Z position. Normally not an issue, but CC Particle World doesn’t seem to cope well with particles in the space space.
In short, I’m trying to create the appearance randomness, while at the same time keeping the particles separate.
I’ve come up with this solution:
X = wiggle(15,400);
Y = wiggle(15,400);
Z = value;
But is there a more efficient way?