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Is there any way to disable the polygon face highlight when using the cut tools?
Often, when I’m using a cutting tool, trying to guide myself with the actual material of an object (say when you have a room projection and you’re trying to cut out edges) the face selection absolutely ruions my day because it completely covers up the material and I can’t see where I need to cut. I’ve tried everything in order to find a way of disabling it and I’ve had no success. It wouldn’t surprise me that Maxon hasn’t thought about it (as, to my mind, there’s a lot of C4D’s mo that’s counterproductive), but here’s hoping someone has figured out how to do it.
This is a behaviour of which I really don’t quite understand the reason. I’ve never found an instance where it’s been useful, so it’s only been annoying when it “covers” my material. Maybe I’m wrong and someone could enlighten me on why it’s important to have this function.