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Is there an AE expression that can provide the same function as a driven key in Maya?
Hi folks,
working in both Maya and After Effects, I have notice where each program has strength and weaknesses over each other. One function I love in Maya, is the ability to utilize “Driven Keys,” to control multiple attributes on multiple objects while only manipulating one set of keyframes. I am curious is there is a script that can allow the same process in after effects?Thanks
here is a quick description of what a “driven Key” is, for those that are unfimilar:
Maya has a special type of key called a driven key that links one attribute value to another. When you create a driven key, you specify a driver attribute value and a driven attribute value. The value of the driven attribute is locked to a corresponding value of the driver attribute.
By linking several values of the driven and driver attributes, you create a predictable relationship between the attributes. A change in the driving attribute alters the value of the driven attribute. For instance, you can set driven keys to make a door open when a person walks in front of the door.
An attribute can be driven by multiple attributes. For instance, you can make a muscle bulge when an elbow rotates, and bulge even more when the wrist rotates. The muscle bulge is the driven attribute, and the elbow and wrist rotation are the driving attributes.
In standard animation keys, an attribute has values keyed to frames in the Time Slider. For a driven key, an attribute has values keyed to the value of a driving attribute.
The Time Slider is not involved in a driven key relationship and displays no red markers for the keys. Playing or scrubbing the animation alters the value of a driven attribute only if you animate the value of the driving attribute over time.
more info: