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IS MASKING THE SOLUTION????
What i have is a building falling to pieces using shatter for a school test.
The building is far away and half the screen is a beach. when the building collapses,it falls all the way to the bottom of the screen, over the sand, looking very false. what i need to achieve is for the building to fall down (which it does) but for the shattering to finish at its base. I dont know how to make this happen. I have tried altering the shatter commands but no good. How i see it is that the base of the building until the bottom of the screen should be invisible or transparent as to give the effect that the shattered pieces end at the base of the building. How would i achieve this? with masking? if yes, how? if no…how?
thanks a million!
Ogrus