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Is it possible to move/manipulate objects depending on the amount of light shining on them?
Is it possible to make objects move depending on how much light is shining on them?
For example, a spot light would be moving over a large range of cubes, the cubes that have the most light on them would rise higher, whilst the cubes with less light rise lower.
I have just done a tutorial using Mo graph to make object move using sound, so i assume it is possible. One person told me to use the step effector > adjust the fall of settings so it moves objects > then sync it with the light source. I have had no luck with this method.
Any help would be greatly appreciated.
Thanks
Chris